![]() if you surround it completely with other Suburbs it upgrades into the Town, which grants 2 additional enemy experience per kill.Place Wheat Fields down beside “A Village?” to create Overgrown Fields.10 Forests/Thickets will spawn “A Village?” which starts spawning training dummies.If you place a Storm Temple down, then a Forest or thicket in the path of the Storm Temple, it turns into a burned forest, which gives you.River next to Desert/Dune -0.5 hero atk speed, -1 monster atk speed. Placing a desert/sand dune next to a river changes the river into Oasis (-0.5 hero attack speed, -1 enemy attack speed) but doesn’t double the effect of the desert/sand dune CREDIT: Kani ![]() Place a Road next to it to create Reeds, they spawn Fishmen.Create Battlefield next to it to create a Shipwreck – It spawns Chests and Sirens.Blood Golems will spawn if Blood Grove consumes enough enemies.You can also create a Hungry Grove by placing 2 Blood Groves next to each other.Place a Blood Grove next to a Grove, then use Oblivion on a Grove to create a Hungry Grove tile – It kills enemies that have 20% hp left but ocassionally attacks hero for 17HP.2 Battlefields placed next to each other will create bloody path, it will start spawning blood clots.Treasury will spawn random resources after placing a tile next to it, surround it with tiles to open the treasury and get a nice pack of resources, be careful though as Empty Treasury spawns Gargoyles. ![]()
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